ShellCodeX
Tools • Events • News • Insights
SEO Checker
ShellCodeX vulnerability brief
UNASSESSED Received

CVE-2026-19874

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kick_num" to determine the number of entries, and individual kicked player IDs supplied via keys in the format "kicked_id_%i". The function does not validate that "kick_num" falls within the expected bounds. The game design limits matches to a maximum of 16 players, and the corresponding buffer for storing kicked player IDs is sized accordingly. If "kick_num" exceeds this limit, the function continues writing the provided player IDs past the end of the intended buffer and into adjacent memory regions. These adjacent regions contain Steam callback handler structures responsible for processing lobby data updates, lobby messages, and other related events. By supplying an oversized "kick_num" value and appropriate "kicked_id_%i" fields, an attacker can overwrite fields within the callback handler structures, including function pointers and callback argument values. Successful exploitation may enable control-flow hijacking, potentially allowing arbitrary code execution within the game process.

Published 24 Aug 2026, 15:16 UTC Last modified 24 Aug 2026, 17:17 UTC
01

Attack profile

The conditions required to exploit this vulnerability and its potential impact.

Attack vector Not assessed
Attack complexity Not assessed
Privileges required Not assessed
User interaction Not assessed
Scope Not assessed
Confidentiality Not assessed
Integrity Not assessed
Availability Not assessed
02

Affected products

Product applicability statements supplied with the NVD record.

NVD has not published structured affected-product data for this record.
03

Weakness classification

CWE categories help security teams group the underlying software weakness.

Weakness classification is still awaiting analysis.
04

Source references

External advisories, patches and technical reports attached to this CVE record.